Sixty-eight (count ’em) Reproducible iPhone Bugs

เอาแล้วครับ ขายไปเกือบเดือนก็มี Bugs รายงานออกมามากมาย
หวังว่าก่อนมาขายเมืองไทยจะแก้หมดแล้วนะ

ดู Bug ทั้งหมดได้ที่นี่
http://www.applehound.com/node/104

When Robert Kemp over at AppleHound picks up the scent of trouble, he is nothing if not persistent.

Kemp made a name for himself as an Apple (AAPL) iPhone nitpicker last January when he spotted 14 instances of software misbehavior in the videotape of Steve Jobs’ MacWorld 2007 iPhone demo. And when he finally got his hands on the finished product, he wasted no time looking for soft spots.

It wasn’t easy. “The OS X graphical interface and applications are extremely solid!” Kemp reports. But after more than 40 hours of poking and prodding he put together what may be the most definitive list — outside Apple’s own quality control department — of iPhone bugs.

No complex piece of modern technology is perfect in version 1.0, and this gadget is no exception. Kemp counted 68 bugs in his first go-round — ranging from what he calls “minor display issues” to outright application crashes.

The best thing about Kemp’s list is that like a good scientist, he has provided a control — he tested his findings on two iPhones — and taken careful notes, so that each bug should be reproducible by anyone with their own iPhone. Where there is a workaround, he provides that too.

For example, here’s the first “serious bug” he lists:

The screen will begin flashing off and on when the proximity sensor detects an object for only one second. To reproduce, call a friend -> press the home button -> slowly run your hand over the proximity sensor near the receiver (not the speaker on the bottom of the phone). Move your hand more quickly if the screen turns off and back on once. Move your hand more slowly if the screen doesn’t turn off at all. The trick is to cover the sensor for about 1 second. Stop the screen flashing by covering the sensor again for more than 1 second, pressing the home button, or launching an application. The expected result would be for the screen to turn off for a second then come back on without flickering.

His readers seem to have picked up the spirit of Kemp’s experiment and when they add their own findings as comments they are, for the most part, following his protocol.

To see his collection of iPhone bugs — and to add your own — click here.

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